Student Work
Explore innovative student work across branding, packaging, web design, typography, and more. Our program combines hands-on learning with industry standards to develop the next generation of design leaders.
Personal Identity Mockup
Brooke Higuera
Complete brand identity system for herself to help with her resume and cover letter while learning the intricacies of digital typography and page layout.
Class: GRC 2050 Digital Typography
Nuance:
Nate Posner
This project seeks to capture the intimate details of a subject’s expression with the goal of conveying their emotions through a still, candid photo.
Class: GRC 3020 Digital Photography and Motion Graphics
Goodreads
Piper Ferch, Zoe Li, Edward Nguyen, Skylar Novak
This project prioritizes user-centric navigation and visual clarity, seeking to bridge the gap between complex data systems and an approachable, engaging digital interface by enhancing the usability and overall user experience of the Goodreads app.
Class: GRC 4290 User Experience Research Methods
PGSF Box Competition
Audrey Walch
This project examines the transition from structural engineering to brand storytelling, using precise dieline construction and industry-standard software to transform a two-dimensional concept into a tangible, high-impact physical form. It was a first-place winner in the Box Design competition offered by the Foundation for Graphic Communication Education.
Class: GRC 2070 Consumer Packaging
Beyond the Break
Ella Williamson
This project focuses on the synergy between fluid functionality and visual hierarchy, with the goal of creating a seamless user experience that adapts intuitively across diverse digital environments.
Class: GRC 4900 User Interface Innovations
The Trumpet of the Swan
Zoe Li
This project investigates the relationship between typography and pacing, aiming to craft a rhythmic reading experience that honors the narrative through thoughtful grid systems and material choice.
Class: GRC 4550 Book Design Technology
Magazine Design (Fuzz)
Darby Godman
This project explores the intersection of subculture and tactile aesthetics through the creation of Fuzz, a magazine designed to translate raw, sensory energy into a cohesive editorial layout.
Class: GRC 4500 Visual Graphic Systems